There are some designers that seem to come out of nowhere and then dominate the scene, at least for a little while and Scott Almes is one such designer. If you would have asked me 2 years ago who he was, I wouldn’t have been able to name one of his games without looking at BGG. And now I own/am waiting for 4 of his games and he’s one of the designers that I tend to keep an eye on because of his skill in taking very simple mechanics and turning them into great games.
Tiny Epic Galaxies is his latest effort, one which will be on Kickstarter early in the new year (January 8th to be precise) and it is the third game in the Tiny Epic (Kingdoms and Defenders being the other two) series. Like other games in the series, this is an attempt at doing a bigger game in a short playing time using a few components. While a little too big/long to be considered a micro game, it can easily be taught and brought pretty much anywhere. The real question remains, how does it play? Let’s find out!