Tag Archives: Mechanics

The Mechanics: I Split, You Choose

Welcome to the first instalment of The Mechanics, a new monthly feature where I will look at an interesting boardgame mechanic and see how it can be used/re-purposed for video games. The idea is to see what is available out there for the plundering and see if we can come up with something quite cool.

While I will focus on specific mechanic, I might take small detours every once in a while into families of games and shift the focus a little bit in those, by looking at how some principles of video games can be applied to them.

Stick around, hopefully this will be a very interesting series. I know it will be for me!

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